#include "mplot.h" Image *offscreen; static int buffer; static Point xlp(Point p) { p.x += screen->r.min.x + 4 - offscreen->r.min.x; p.y += screen->r.min.y + 4 - offscreen->r.min.y; return p; } static Rectangle xlr(Rectangle r) { int dx, dy; dx = screen->r.min.x + 4 - offscreen->r.min.x; dy = screen->r.min.y + 4 - offscreen->r.min.y; r.min.x += dx; r.min.y += dy; r.max.x += dx; r.max.y += dy; return r; } /* * Clear the window from x0, y0 to x1, y1 (inclusive) to color c */ void m_clrwin(int x0, int y0, int x1, int y1, int c) { draw(offscreen, Rect(x0, y0, x1+1, y1+1), getcolor(c), nil, ZP); if(offscreen != screen && !buffer) draw(screen, xlr(Rect(x0, y0, x1+1, y1+1)), getcolor(c), nil, ZP); } /* * Draw text between pointers p and q with first character centered at x, y. * Use color c. Centered if cen is non-zero, right-justified if right is non-zero. * Returns the y coordinate for any following line of text. */ int m_text(int x, int y, char *p, char *q, int c, int cen, int right) { Point tsize; tsize = stringsize(font, p); if(cen) x -= tsize.x/2; else if(right) x -= tsize.x; stringn(offscreen, Pt(x, y-tsize.y/2), getcolor(c), ZP, font, p, q-p); if(offscreen != screen && !buffer) stringn(screen, xlp(Pt(x, y-tsize.y/2)), getcolor(c), ZP, font, p, q-p); return y+tsize.y; } /* * draw point x, y */ void m_dpt(double x, double y) { Image *c; c = getcolor(e1->foregr); draw(offscreen, Rect(SCX(x), SCY(y), SCX(x)+1, SCY(y)+1), c, nil, ZP); if(offscreen != screen && !buffer) draw(screen, xlr(Rect(SCX(x), SCY(y), SCX(x)+1, SCY(y)+1)), c, nil, ZP); } /* * Draw the vector from x0, y0 to x1, y1 in color c. * Clipped by caller */ void m_vector(int x0, int y0, int x1, int y1, int c) { line(offscreen, Pt(x0, y0), Pt(x1, y1), Endsquare, Endsquare, 0, getcolor(c), ZP); if(offscreen != screen && !buffer) line(screen, xlp(Pt(x0, y0)), xlp(Pt(x1, y1)), Endsquare, Endsquare, 0, getcolor(c), ZP); } /* * Startup initialization */ void m_initialize(char*) { static int once; int dx, dy; if(once) return; once = 1; if(initdraw(nil, nil, "plot") < 0) sysfatal("initdraw: %r"); ///// einit(Emouse); offscreen = allocimage(display, insetrect(screen->r, 4), screen->chan, 0, -1); if(offscreen == nil) sysfatal("Can't double buffer\n"); clipminx = mapminx = screen->r.min.x+4; clipminy = mapminy = screen->r.min.y+4; clipmaxx = mapmaxx = screen->r.max.x-5; clipmaxy = mapmaxy = screen->r.max.y-5; dx = clipmaxx-clipminx; dy = clipmaxy-clipminy; if(dx>dy){ mapminx += (dx-dy)/2; mapmaxx = mapminx+dy; } else{ mapminy += (dy-dx)/2; mapmaxy = mapminy+dx; } } /* * Clean up when finished */ void m_finish(void) { m_swapbuf(); } void m_swapbuf(void) { draw(screen, insetrect(screen->r, 4), offscreen, nil, offscreen->r.min); flushimage(display, 1); } void m_dblbuf(void) { buffer = 1; } /* * Use cache to avoid repeated allocation. */ struct{ int v; Image *i; }icache[32]; Image* getcolor(int v) { Image *i; int j; for(j=0; j