/* Federico Benavento */ #include #include #include #include void eresized(int); void resize(int i); void afaces(void); void allocblocks(void); Image *openface(char *path); Image *face[18]; Rectangle brect[36]; char buf[100]; ushort winflag, level; typedef enum{ ninit, hide, disc }bflag; struct Block { ushort nr; ushort nc; bflag flag; } block[36]; char *buttons[] = { "restart", "easy", "hard", "exit", 0 }; Menu menu = { buttons }; void main(int argc, char *argv[]) { Mouse m; int i, j; ushort ran, score, attempt, prev, br[2], c[2]; char *fmt; level=16; fmt = "you win in %d attempts!"; ARGBEGIN{ default: goto Usage; case 'h': level=36; break; }ARGEND if(argc){ Usage: fprint(2, "usage: %s [-h]\n", argv0); exits("usage"); } if(initdraw(0,0,"memo") < 0) sysfatal("initdraw failed: %r"); srand(time(0)); einit(Emouse); Start: afaces(); winflag=0; prev=level+1; score=attempt=0; for(i=0;i!=level;i++){ block[i].nr=i; block[i].nc=20; block[i].flag=ninit; } for(i=0;i!=level/2;i++){ for(j=0;j!=2;){ ran=rand()%level; if(block[ran].nc==20){ block[ran].nc=i; j++; } } } eresized(0); for(;;){ m=emouse(); if(m.buttons) break; } for(i=0;i!=level;i++) block[i].flag=hide; eresized(0); j=0; for(;; m=emouse()){ switch(m.buttons){ case 1: while(m.buttons){ for(i=0;i!=level;i++){ if(i!=prev && ptinrect(m.xy,brect[i])){ if(block[i].flag == hide && j<2){ draw( screen, brect[i], face[block[i].nc], nil, ZP); c[j]=block[i].nc; br[j]=i; j++; prev=i; } break; } } m=emouse(); } break; case 4: switch(emenuhit(3, &m, &menu)) { case 0: /* restart */ goto Start; break; case 1: level=16; goto Start; break; case 2: level=36; goto Start; break; case 3: exits(0); break; } } if(j==2){ attempt++; prev=level+1; j=0; if(c[0]==c[1]){ score++; block[br[0]].flag=disc; block[br[1]].flag=disc; draw( screen, brect[br[0]], allocimagemix(display,DPalebluegreen,DWhite), nil, ZP); draw( screen, brect[br[1]], allocimagemix(display,DPalebluegreen,DWhite), nil, ZP); }else{ draw( screen, brect[br[0]], allocimagemix(display, 0x00DDDDFF, 0x00DDDDFF), nil, ZP); draw( screen, brect[br[1]], allocimagemix(display, 0x00DDDDFF, 0x00DDDDFF), nil, ZP); } } if(score==level/2){ winflag=1; sprint(buf, fmt, attempt); eresized(0); for(;;){ m=emouse(); if((m.buttons & 1) || (m.buttons & 4)) break; } goto Start; } } } void eresized(int new) { ushort i, nx, ny; Point p; Rectangle wr; if(new && getwindow(display, Refnone) < 0){ fprint(2, "can't reattach to window"); exits("resized"); } allocblocks(); draw(screen, screen->r, allocimagemix(display, DPalebluegreen,DWhite), nil, ZP); if(winflag == 1){ nx=screen->r.max.x/8; ny=screen->r.max.y/4; wr=Rect(screen->r.min.x+nx, screen->r.min.y+ny, screen->r.max.x-nx, screen->r.max.y-ny); draw(screen, wr, allocimagemix(display, 0x00DDDDFF, 0x00DDDDFF), nil, ZP); p=addpt(wr.min, Pt(5,5)); draw(screen, Rpt(p, addpt(p, stringsize(font,buf))), allocimagemix(display,0x00DDDDFF,0x00DDDDFFF), nil,p); string(screen,p,display->black,ZP,font,buf); }else{ for(i=0;i!=level;i++){ switch(block[i].flag){ case ninit: draw(screen,brect[i],face[block[i].nc],nil,ZP); break; case disc: draw( screen, brect[i], allocimagemix(display,DPalebluegreen,DWhite), nil, ZP); break; case hide: draw( screen, brect[i], allocimagemix(display, 0x00DDDDFF, 0x00DDDDFF), nil, ZP); break; default: fprint(2, "something went wrong!"); exits("wrong"); break; } } } } char *facepaths[] = { /* logos */ "/lib/face/48x48x4/g/glenda.1", "/lib/face/48x48x2/p/pjw+9ball.2", /* /sys/doc/9.ms authors */ "/lib/face/48x48x2/k/ken.1", "/lib/face/48x48x4/b/bobf.1", "/lib/face/48x48x4/p/philw.1", "/lib/face/48x48x4/p/presotto.1", "/lib/face/48x48x4/r/rob.1", "/lib/face/48x48x4/s/sean.1", /* additional authors and luminaries for harder levels */ "/lib/face/48x48x4/b/bwk.1", "/lib/face/48x48x4/c/cyoung.1", "/lib/face/48x48x4/d/dmr.1", "/lib/face/48x48x4/d/doug.1", "/lib/face/48x48x4/h/howard.1", "/lib/face/48x48x4/j/jmk.1", "/lib/face/48x48x4/s/sape.1", "/lib/face/48x48x4/s/seanq.1", "/lib/face/48x48x4/t/td.1", "/lib/face/48x48x8/l/lucent.1", }; void afaces(void) { int i; for(i=0; i<18; i++) face[i] = openface(facepaths[i]); } void allocblocks(void) { Rectangle r, b; ushort i, x, y, sq; sq=sqrt(level); resize(48*sq+sq*4+17); r=insetrect(screen->r, 5); r=Rect(r.min.x, r.min.y, r.min.x+48*sq+sq*4-1, r.min.y+48*sq+sq*4-1); b.max.y=r.min.y; for(i=level-1, y=0; y!=sq; y++){ b.min.y=b.max.y; b.max.y=r.min.y+(r.max.y-r.min.y)*(y+1)/sq; b.max.x=r.min.x; for(x=0; x!=sq; x++, i--){ b.min.x=b.max.x; b.max.x=r.min.x+(r.max.x-r.min.x)*(x+1)/sq; brect[i]=insetrect(b, 2 ); } } } void resize(int i) { int fd; fd=open("/dev/wctl", OWRITE); if(fd >= 0){ fprint(fd, "resize -dx %d -dy %d", i, i); close(fd); } } Image * openimage(char *path) { Image *i; int fd; fd=open(path, OREAD); if(fd < 0) sysfatal("open %s: %r", path); i=readimage(display, fd, 0); if(i == nil) sysfatal("readimage %s: %r", path); close(fd); return i; } enum { Facesize = 48 }; Image* readbit(int fd, ulong chan, char *path) { char buf[4096], hx[4], *p; uchar data[Facesize*Facesize]; /* more than enough */ int nhx, i, n, ndata, nbit; Image *img; n = readn(fd, buf, sizeof buf); if(n <= 0) return nil; if(n >= sizeof buf) n = sizeof(buf)-1; buf[n] = '\0'; n = 0; nhx = 0; nbit = chantodepth(chan); ndata = (Facesize*Facesize*nbit)/8; p = buf; while(n < ndata) { p = strpbrk(p+1, "0123456789abcdefABCDEF"); if(p == nil) break; if(p[0] == '0' && p[1] == 'x') continue; hx[nhx] = *p; if(++nhx == 2) { hx[nhx] = 0; i = strtoul(hx, 0, 16); data[n++] = ~i; nhx = 0; } } if(n < ndata) sysfatal("short face %s", path); img = allocimage(display, Rect(0,0,Facesize,Facesize), chan, 0, 0); if(img == nil) return nil; loadimage(img, img->r, data, ndata); return img; } Image* openface(char *path) { char *p; int fd, n; p = strstr(path, "48x48x"); if(p == nil) return openimage(path); n = atoi(p+6); if(n < 4){ if((fd = open(path, OREAD)) < 0) sysfatal("open %s: %r", path); return readbit(fd, n==1 ? GREY1 : GREY2, path); } return openimage(path); }