/* Link this to sun.c if you are running on a SunView system */ /* * author = "Pierre MacKay (from the original by Paul Richards)" * version = "0.5", * date = "5 May 1991 - June 1992" * filename = "sun_sunview.c", * contact = "Pierre MacKay", * email = "mackay@cs.washington.edu" * Graphics window interface to Metafont for Suns running * SunView (Sun Unix release 3.n) * This code is essentially a translation from the old * sun.c which used . The model for the * translation is the example in Appendix C (C.2.) of the * Sunview 1 Programmer's guide as applied to bouncedemo.c * There are nice additional benefits, such as a moveable * and scalable graphics window, and the chance to see * the controlling window while METAFONT is at work * * Destroy checking is bogus, and SunView does not clean up the mess * if you "quit" from the pulldown menu. You will be left with * an hysterical orphaned process screaming for a window that isn't * there. You will have to go elsewhere and KILL that process. * Otherwise it seems clean. * * For the moment this and the XView interface seem to be * mutually exclusive, since they use library routines with * the same names, which mightily confuses the loader. * It doesn't help much to change the name of MFTERM since * XView wants to name its own terminal "sun" just like * the SunView terminal */ #define EXTERN extern #include "../mfd.h" #undef _POSIX_SOURCE #ifdef SUNTOOLSWIN /* wants to have a field named `reset'. Since we don't need the WEB(2C) reset, no problem. */ #undef reset #include #include #include #include static void repaint_proc(); static void resize_proc(); static Notify_value mf_notice_destroy(); extern Notify_error notify_dispatch(); static int destroy_ready; /* could be used for tighter control */ /* * global handle on the graphics subwindow */ struct MFsubwindow { int mf_flags; #define MF_RESTART 0x01 struct pixwin *mf_pixwin; struct rect mf_rect; } sun_mf_subwin; /* Make sure that names storage is allocated. */ static struct MFsubwindow *metafont_sw = &sun_mf_subwin; /* window handle */ /* * Gray background for graphics area */ static short mf_graybackground_image[] = {0x5555, 0xaaaa}; mpr_static(mf_sunview_gray_bkgr, 2, 2, 1, mf_graybackground_image); Rect *rect; Frame frame; Canvas canvas; Pixwin *pw; /* * init_screen: boolean; return true if window operations legal */ int mf_sun_initscreen() { frame = window_create(NULL,FRAME, FRAME_LABEL, "METAFONT", FRAME_SHOW_LABEL, TRUE, WIN_ERROR_MSG, "! Window access requires METAFONT to run under suntools\n", 0); canvas = window_create(frame, CANVAS, CANVAS_RESIZE_PROC, resize_proc, CANVAS_FAST_MONO, TRUE, WIN_ERROR_MSG, "Can't creat canvas", 0); pw = canvas_pixwin(canvas); metafont_sw->mf_pixwin = canvas_pixwin(canvas); /* interpose a destroy procedure so we can shut down cleanly */ (void) notify_interpose_destroy_func(frame, mf_notice_destroy); /* * Instead of using window_main_loop, just show the frame. * Metafont's procedures will be in control, not the notifier. */ window_set(frame,WIN_SHOW, TRUE, 0); rect = (Rect *)window_get(canvas, WIN_RECT); /* Get current dimensions */ pw_replrop(pw, 0, 0, rect->r_width, rect->r_height, PIX_SRC, &mf_sunview_gray_bkgr, 0, 0); /* clear subwindow */ return(1); /* Caller expects a TRUE value */ } /* * updatescreen; -- just make sure screen is ready to view */ void mf_sun_updatescreen() { (void)notify_dispatch(); /* if (destroy_ready != 0) return; */ rect = (Rect *)window_get(canvas, WIN_RECT); /* Get current dimensions */ if (metafont_sw->mf_flags & MF_RESTART) { metafont_sw->mf_flags &= ~MF_RESTART; pw_replrop(pw, 0, 0, rect->r_width, rect->r_height, PIX_SRC, &mf_sunview_gray_bkgr, 0, 0); /* clear subwindow */ } } /* * blankrectangle: reset rectangle bounded by ([left,right],[top,bottom]) * to background color */ void mf_sun_blankrectangle P4C(screencol, left, screencol, right, screenrow, top, screenrow, bottom) { pw_writebackground(pw, left, top, right-left+1, bottom-top+1, PIX_CLR); } /* * paintrow -- paint "row" starting with color "init_color", up to next * transition specified by "transition_vector", switch colors, * and continue for "vector_size" transitions. */ void mf_sun_paintrow P4C(screenrow, row, pixelcolor, init_color, transspec, transition_vector, screencol, vector_size) { register col; register color; (void)notify_dispatch(); color = (init_color == 0)? 0 : 1; do { col = *transition_vector++; pw_vector(pw, col, row, (*transition_vector)-1, row, PIX_SRC, color); color = 1 - color; } while (--vector_size); } static void repaint_proc( /* Ignore args */ ) { /* if repainting is required, just restart */ metafont_sw->mf_flags |= MF_RESTART; } static void resize_proc( /* Ignore args */ ) { metafont_sw->mf_flags |= MF_RESTART; } static Notify_value mf_notice_destroy(frame, status) Frame frame; Destroy_status status; { if (status != DESTROY_CHECKING) { destroy_ready = TRUE; (void)notify_stop(); } return(notify_next_destroy_func(frame,status)); } #else int sunview_dummy; #endif /* SUNTOOLSWIN */