/* * D R A W P S . C * * Changed to take magnification into account, 27 August 1990. * * (minor mods by don on 5 Jan 90 to accommodate highres PostScript) * * $Revision: 1.1 $ * * $Log: drawPS.c,v $ * Revision 1.1 90/03/10 20:32:48 grunwald * Initial revision * * * 89/04/24: decouty@irisa.fr, priol@irisa.fr * added three shading levels for fig, * removed '\n' in cmdout() calls * * Revision 1.4 87/05/07 15:06:24 dorab * relinked back hh to h and vv to v undoing a previous change. * this was causing subtle quantization problems. the main change * is in the definition of hconvPS and vconvPS. * * changed the handling of the UC seal. the PS file should now be * sent via the -i option. * * Revision 1.3 86/04/29 23:20:55 dorab * first general release * * Revision 1.3 86/04/29 22:59:21 dorab * first general release * * Revision 1.2 86/04/29 13:23:40 dorab * Added distinctive RCS header * */ #ifndef lint char RCSid[] = "@(#)$Header: /usr/local/src/TeX/Dvips-5.0.2/RCS/drawPS.c,v 1.1 90/03/10 20:32:48 grunwald Exp $ (UCLA)"; #endif /* the driver for handling the \special commands put out by the tpic program as modified by Tim Morgan the co-ordinate system is with the origin at the top left and the x-axis is to the right, and the y-axis is to the bottom. when these routines are called, the origin is set at the last dvi position, which has to be gotten from the dvi-driver (in this case, dvips) and will have to be converted to device co-ordinates (in this case, by [hv]convPS). all dimensions are given in milli-inches and must be converted to what dvips has set up (i.e. there are convRESOLUTION units per inch). it handles the following \special commands pn n set pen size to n pa x y add path segment to (x,y) fp flush path ip flush invisible path, i.e. do shading only da l flush dashed - each dash is l (inches) dt l flush dotted - one dot per l (inches) sp [l] flush spline - optional l is dot/dash length ar x y xr yr sa ea arc centered at (x,y) with x-radius xr and y-radius yr, start angle sa (in rads), end angle ea (in rads) ia x y xr yr sa ea invisible arc with same parameters as above sh [s] shade last path (box, circle, ellipse) s = gray level (0 = white, 1 = black) wh whiten last path (box, circle, ellipse) bk blacken last path (box,circle, ellipse) tx texture command - Added by T. Priol (priol@irisa.fr), enhanced by M. Jourdan: textures are translated into uniform gray levels this code is in the public domain written by dorab patel december 1985 released feb 1986 changes for dvips july 1987 */ #include "dvips.h" #ifdef TPIC /* rest of the file !! */ #include /* used in function "arc" */ #ifdef DEBUG extern integer debug_flag; #endif /* DEBUG */ /* * external functions used here */ #include "protos.h" /* * external variables used here */ extern integer hh,vv; /* the current x,y position in pixel units */ extern int actualdpi ; extern int vactualdpi ; extern double mag ; #define convRESOLUTION DPI #define convVRESOLUTION VDPI #define tpicRESOLUTION 1000 /* number of tpic units per inch */ #ifndef TRUE #define TRUE 1 #define FALSE 0 #endif /* convert from tpic units to PS units */ #define PixRound(a,b) zPixRound((integer)(a),(integer)(b)) #define convPS(x) PixRound((x),convRESOLUTION) #define convVPS(x) PixRound((x),convVRESOLUTION) /* convert from tpic locn to abs horiz PS locn */ #define hconvPS(x) (integer)(hh + convPS(x)) /* convert from tpic locn to abs vert PS locn */ #define vconvPS(x) (integer)(vv + convVPS(x)) /* convert to degrees */ #define convDeg(x) (360*(x)/(2*3.14159265358)) /* if PostScript had splines, i wouldnt need to store the path */ #define MAXPATHS 600 /* maximum number of path segments */ #define NONE 0 /* for shading */ #define BLACK 1 /* for shading */ #define GRAY 2 /* MJ; for shading */ #define WHITE 3 /* for shading */ /* the following defines are used to make the PostScript shorter; the corresponding defines are in the PostScript prolog special.lpro */ #define MOVETO "a" #define LINETO "li" #define RCURVETO "rc" #define RLINETO "rl" #define STROKE "st" #define FILL "fil" #define NEWPATH "np" #define CLOSEPATH "closepath" /* * STROKE and FILL must restore the current point to that * saved by NEWPATH */ static integer xx[MAXPATHS], yy[MAXPATHS]; /* the current path in milli-inches */ static integer pathLen = 0; /* the current path length */ static integer shading = NONE; /* what to shade the last figure */ static integer penSize = 2; /* pen size in PS units */ /* forward declarations */ /* static void doShading(); */ static integer zPixRound(); /* (int)(x/y)PixRound((int)x,(int)y) */ static double shadetp = 0.5; /* shading level, initialized as requested by tpic 2.0 -- MJ */ void setPenSize P1C(char *, cp) { long ps; if (sscanf(cp, " %ld ", &ps) != 1) { error("Illegal .ps command format"); return; } penSize = convPS(ps); numout((integer)penSize); cmdout("setlinewidth"); } /* end setPenSize */ void addPath P1C(char *, cp) { long x,y; if (++pathLen >= MAXPATHS) error("! Too many points"); if (sscanf(cp, " %ld %ld ", &x, &y) != 2) error("! Malformed path expression"); xx[pathLen] = x; yy[pathLen] = y; } /* end of addPath */ void arc P2C(char *, cp, int, invis) { long xc, yc, xrad, yrad; float startAngle, endAngle; if (sscanf(cp, " %ld %ld %ld %ld %f %f ", &xc, &yc, &xrad, &yrad, &startAngle, &endAngle) != 6) { error("Illegal arc specification"); return; } /* To have filled ellipses/circles also have borders, we duplicate the object specification; first time we emit a FILL command, second time we emit a STROKE command. There certainly exists a better way to do that in PostScript, by remembering the object specification (path) across the fill command. However I (MJ) am completely unproficient at PostScript... */ /* we need the newpath since STROKE doesnt do a newpath */ if (shading) { /* first time for shading */ cmdout(NEWPATH); numout((integer)hconvPS(xc)); numout((integer)vconvPS(yc)); numout((integer)convPS(xrad)); if (xrad != yrad && VDPI == DPI) numout((integer)convPS(yrad)); floatout(convDeg(startAngle)); floatout(convDeg(endAngle)); if (xrad == yrad && VDPI == DPI) /* for arcs and circles */ cmdout("arc"); else cmdout("ellipse"); cmdout(FILL); shading = NONE; cmdout("0 setgray"); /* default of black */ } if (!invis) { /* There is a problem with tpic 2.0's handling of dotted ellipses. In most (all?) cases, after conversion to degrees and rounding to integers, startAngle and endAngle become the same, so nothing, not even a dot (as requested), is printed in the output (at least on my Apple LaserWriter). So I (MJ) singled out this case. */ float degStAng = convDeg(startAngle), degEnAng = convDeg(endAngle); cmdout(NEWPATH); /* save current point */ if (degStAng != degEnAng) { /* normal case */ numout((integer)hconvPS(xc)); numout((integer)vconvPS(yc)); numout((integer)convPS(xrad)); if (xrad != yrad) numout((integer)convPS(yrad)); floatout(degStAng); floatout(degEnAng); if (xrad == yrad) /* for arcs and circles */ cmdout("arc"); else cmdout("ellipse"); } else { /* draw a single dot */ long xdot, ydot; xdot = (long) ((double)xc + (double)xrad * cos ((startAngle + endAngle) / 2.0)); ydot = (long) ((double)yc + (double)yrad * sin ((startAngle + endAngle) / 2.0)); numout((integer)hconvPS(xdot)); numout((integer)vconvPS(ydot)); cmdout(MOVETO); /* +1 to make sure the dot is printed */ numout((integer)hconvPS(xdot)+1); numout((integer)vconvPS(ydot)+1); cmdout(LINETO); } cmdout(STROKE); } } /* end of arc */ /* * In pic dashed lines are created in a manner which makes boths ends * of a line solid. * This means that the corner of a dotted box is a dot and the corner * of a dashed box is solid. * The number of inches/dash must be adjusted accordingly. */ void flushDashedPath P2C(int, dotted, double, inchesPerDash) { register int i; int nipd = (integer) convPS((int) inchesPerDash); if (nipd == 0) nipd = 1 ; if (pathLen < 2) { error("Path less than 2 points - ignored"); pathLen = 0 ; return; } cmdout(NEWPATH); /* to save the current point */ for (i=2; i <= pathLen; i++) { integer dx = hconvPS(xx[i-1]) - hconvPS(xx[i]); integer dy = vconvPS(yy[i-1]) - vconvPS(yy[i]); float delta = sqrt((double) (dx * dx + dy * dy)); float ipd; int ndashes; /* * If a line is dashed there must be an odd number of dashes. * This makes the first and last dash of the line solid. * If a line is dotted the length of a dot + space sequence must be * chosen such that (n+1) * dotlength + n space length = linelength * => (dot + space) = (line - dot) / n */ if (dotted) delta -= penSize; ndashes = (integer) (delta / nipd + 0.5); /* number of dashes on line */ /* only odd when dashed, choose odd number with smallest deviation */ if (ndashes > 2 && (ndashes & 0x1) == 0 && !dotted) { if (fabs(nipd - delta/(ndashes - 1)) < (fabs(nipd - delta/(ndashes + 1)))) ndashes -= 1; else ndashes += 1; } else if (ndashes < 1) ndashes = 1 ; ipd = delta / ndashes; if (ipd <= 0.0) ipd = 1.0 ; cmdout("["); if (dotted) { numout((integer)penSize); floatout(fabs(ipd - penSize)); } else /* if dashed */ floatout(ipd); cmdout("]"); numout((integer)0); cmdout("setdash"); numout((integer)hconvPS(xx[i-1])); numout((integer)vconvPS(yy[i-1])); cmdout(MOVETO); numout((integer)hconvPS(xx[i])); numout((integer)vconvPS(yy[i])); cmdout(LINETO); cmdout(STROKE); } cmdout("[] 0 setdash"); pathLen = 0; } void flushPath P1C(int, invis) { register int i; if (pathLen < 2) { error("Path less than 2 points - ignored"); pathLen = 0 ; return; } /* To have filled boxes also have borders, we duplicate the object specification; first time we emit a FILL command, second time we emit a STROKE command. There certainly exists a better way to do that in PostScript, by remembering the object specification (path) across the fill command. However I (MJ) am completely unproficient at PostScript... */ #ifdef DEBUG if (dd(D_SPECIAL)) (void)fprintf(stderr, #ifdef SHORTINT "flushpath(1): hh=%ld, vv=%ld, x=%ld, y=%ld, xPS=%ld, yPS=%ld\n", #else /* ~SHORTINT */ "flushpath(1): hh=%d, vv=%d, x=%d, y=%d, xPS=%d, yPS=%d\n", #endif /* ~SHORTINT */ hh, vv, xx[1], yy[1], hconvPS(xx[1]), vconvPS(yy[1])); #endif /* DEBUG */ if (shading) { /* first time for shading */ cmdout(NEWPATH); /* to save the current point */ numout((integer)hconvPS(xx[1])); numout((integer)vconvPS(yy[1])); cmdout(MOVETO); for (i=2; i < pathLen; i++) { #ifdef DEBUG if (dd(D_SPECIAL)) (void)fprintf(stderr, #ifdef SHORTINT "flushpath(%ld): hh=%ld, vv=%ld, x=%ld, y=%ld, xPS=%ld, yPS=%ld\n", #else /* ~SHORTINT */ "flushpath(%d): hh=%d, vv=%d, x=%d, y=%d, xPS=%d, yPS=%d\n", #endif /* ~SHORTINT */ i, hh, vv, xx[i], yy[i], hconvPS(xx[i]), vconvPS(yy[i])); #endif /* DEBUG */ numout((integer)hconvPS(xx[i])); numout((integer)vconvPS(yy[i])); cmdout(LINETO); } /* Shading should always apply to a closed path force it and complain if necessary */ if (xx[1] == xx[pathLen] && yy[1] == yy[pathLen]) cmdout(CLOSEPATH); else { numout((integer)hconvPS(xx[pathLen])); numout((integer)vconvPS(yy[pathLen])); cmdout(LINETO); cmdout(CLOSEPATH); error("Attempt to fill a non-closed path"); fprintf(stderr, #ifdef SHORTINT "\tfirst point: x=%ld, y=%ld; last point: x=%ld, y=%ld\n", #else /* ~SHORTINT */ "\tfirst point: x=%d, y=%d; last point: x=%d, y=%d\n", #endif /* ~SHORTINT */ xx[1], yy[1], xx[pathLen], yy[pathLen]); } cmdout(FILL); shading = NONE; cmdout("0 setgray"); /* default of black */ } if (!invis) { cmdout(NEWPATH); /* to save the current point */ numout((integer)hconvPS(xx[1])); numout((integer)vconvPS(yy[1])); cmdout(MOVETO); for (i=2; i < pathLen; i++) { numout((integer)hconvPS(xx[i])); numout((integer)vconvPS(yy[i])); cmdout(LINETO); } if (xx[1] == xx[pathLen] && yy[1] == yy[pathLen]) cmdout(CLOSEPATH); else { numout((integer)hconvPS(xx[pathLen])); numout((integer)vconvPS(yy[pathLen])); cmdout(LINETO); } cmdout(STROKE); } pathLen = 0; } /* end of flushPath */ void flushDashed P2C(char *, cp, int, dotted) { float inchesPerDash; int savelen = pathLen; if (sscanf(cp, " %f ", &inchesPerDash) != 1) { error ("Illegal format for dotted/dashed line"); return; } if (inchesPerDash <= 0.0) { error ("Length of dash/dot cannot be negative"); return; } inchesPerDash = 1000 * inchesPerDash; /* to get milli-inches */ flushPath(1);/* print filled, always invisible bounds */ pathLen = savelen; flushDashedPath(dotted,inchesPerDash); cmdout("[] 0 setdash"); } /* end of flushDashed */ void flushSpline P1C(char *, cp) { /* as exact as psdit!!! */ register long i, dxi, dyi, dxi1, dyi1; if (*cp) { float inchesPerDash; int ipd ; if (sscanf(cp, "%f ", &inchesPerDash) != 1) { error ("Illegal format for dotted/dashed spline"); return; } ipd = (int)(1000.0 * inchesPerDash); /* to get milli-inches */ if (ipd != 0) { cmdout("["); if (inchesPerDash < 0.0) /* dotted */ { numout((integer)penSize); numout((integer)fabs(convPS((int)-ipd) - penSize)); } else /* dashed */ numout((integer)convPS((int)ipd)); cmdout("]"); numout((integer)0); cmdout("setdash"); } } if (pathLen < 2) { error("Spline less than two points - ignored"); return; } cmdout(NEWPATH); /* to save the current point */ numout((integer)hconvPS(xx[1])); numout((integer)vconvPS(yy[1])); cmdout(MOVETO); numout((integer)convPS((xx[2]-xx[1])/2)); numout((integer)convPS((yy[2]-yy[1])/2)); cmdout(RLINETO); for (i=2; i < pathLen; i++) { dxi = convPS(xx[i] - xx[i-1]); dyi = convVPS(yy[i] - yy[i-1]); dxi1 = convPS(xx[i+1] - xx[i]); dyi1 = convVPS(yy[i+1] - yy[i]); numout((integer)dxi/3); numout((integer)dyi/3); numout((integer)(3*dxi+dxi1)/6); numout((integer)(3*dyi+dyi1)/6); numout((integer)(dxi+dxi1)/2); numout((integer)(dyi+dyi1)/2); cmdout(RCURVETO); } numout((integer)hconvPS(xx[pathLen])); numout((integer)vconvPS(yy[pathLen])); cmdout(LINETO); /* doShading(); */ cmdout(STROKE); /* assume no shaded splines */ pathLen = 0; if (*cp) cmdout("[] 0 setdash"); } /* end of flushSpline */ /* set shading level (used with Fig 1.4-TFX). priol@irisa.fr, 89/04 */ /* A better trial at setting shading level -- jourdan@minos.inria.fr */ /* Count number of black bits in the pattern together with total number, */ /* compute the average and use this as the PostScript gray level */ void SetShade P1C(register char *, cp) { int blackbits = 0, totalbits = 0; while (*cp) { switch (*cp) { case '0': totalbits += 4; break; case '1': case '2': case '4': case '8': blackbits += 1; totalbits += 4; break; case '3': case '5': case '6': case '9': case 'a': case 'A': case 'c': case 'C': blackbits += 2; totalbits += 4; break; case '7': case 'b': case 'B': case 'd': case 'D': case 'e': case 'E': blackbits += 3; totalbits += 4; break; case 'f': case 'F': blackbits += 4; totalbits += 4; break; case ' ': break; default: error("Invalid character in .tx pattern"); break; } cp++; } shadetp = 1.0 - ((double) blackbits / (double) totalbits); shading = GRAY; } /* end of SetShade */ void shadeLast P1C(char *, cp) { char tpout[20]; if (*cp) { float tempShadetp; if (sscanf(cp, "%f ", &tempShadetp) != 1) error ("Illegal format for shade level"); else if (tempShadetp < 0.0 || tempShadetp > 1.0) error ("Invalid shade level"); else /* if "sh" has an argument we can safely assume that tpic 2.0 is used so that all subsequent "sh" commands will come with an explicit argument. Hence we may overwrite shadetp's old value */ /* Also note the inversion of gray levels for tpic 2.0 (0 = white, 1 = black) w.r.t. PostScript (0 = black, 1 = white) */ shadetp = 1.0 - tempShadetp; } shading = GRAY; sprintf(tpout,"%1.3f setgray",shadetp); /* priol@irisa.fr, MJ */ cmdout(tpout); } /* end of shadeLast */ void whitenLast P1H(void) { shading = WHITE; cmdout("1 setgray"); } /* end of whitenLast */ void blackenLast P1H(void) { shading = BLACK; cmdout("0 setgray"); /* actually this aint needed */ } /* end of whitenLast */ /* static void doShading P1H(void) { if (shading) { cmdout(FILL); shading = NONE; cmdout("0 setgray"); !* default of black *! } else cmdout(STROKE); } !* end of doShading *! */ /* * We need to calculate (x * convDPI * mag) / (tpicResolution * 1000) * So we use floating point. (This should have a very small impact * on the speed of the program.) */ static integer zPixRound P2C(register integer, x, /* in DVI units */ register integer, convDPI /* dots per inch */ ) /* return rounded number of pixels */ { return ((integer)(x * mag * (float)convDPI / (1000.0 * tpicRESOLUTION))) ; } #endif /* TPIC */