#include #include #include #include int drawdebug; static int tablesbuilt; /* perfect approximation to NTSC = .299r+.587g+.114b when 0 ≤ r,g,b < 256 */ #define RGB2K(r,g,b) ((156763*(r)+307758*(g)+59769*(b))>>19) /* * For 16-bit values, x / 255 == (t = x+1, (t+(t>>8)) >> 8). * We add another 127 to round to the nearest value rather * than truncate. * * CALCxy does x bytewise calculations on y input images (x=1,4; y=1,2). * CALC2x does two parallel 16-bit calculations on y input images (y=1,2). */ #define CALC11(a, v, tmp) \ (tmp=(a)*(v)+128, (tmp+(tmp>>8))>>8) #define CALC12(a1, v1, a2, v2, tmp) \ (tmp=(a1)*(v1)+(a2)*(v2)+128, (tmp+(tmp>>8))>>8) #define MASK 0xFF00FF #define CALC21(a, vvuu, tmp) \ (tmp=(a)*(vvuu)+0x00800080, ((tmp+((tmp>>8)&MASK))>>8)&MASK) #define CALC41(a, rgba, tmp1, tmp2) \ (CALC21(a, rgba & MASK, tmp1) | \ (CALC21(a, (rgba>>8)&MASK, tmp2)<<8)) #define CALC22(a1, vvuu1, a2, vvuu2, tmp) \ (tmp=(a1)*(vvuu1)+(a2)*(vvuu2)+0x00800080, ((tmp+((tmp>>8)&MASK))>>8)&MASK) #define CALC42(a1, rgba1, a2, rgba2, tmp1, tmp2) \ (CALC22(a1, rgba1 & MASK, a2, rgba2 & MASK, tmp1) | \ (CALC22(a1, (rgba1>>8) & MASK, a2, (rgba2>>8) & MASK, tmp2)<<8)) static void mktables(void); typedef int Subdraw(Memdrawparam*); static Subdraw chardraw, alphadraw, memoptdraw; static Memimage* memones; static Memimage* memzeros; Memimage *memwhite; Memimage *memblack; Memimage *memtransparent; Memimage *memopaque; int __ifmt(Fmt*); void memimageinit(void) { static int didinit = 0; if(didinit) return; didinit = 1; mktables(); _memmkcmap(); fmtinstall('R', Rfmt); fmtinstall('P', Pfmt); fmtinstall('b', __ifmt); memones = allocmemimage(Rect(0,0,1,1), GREY1); memones->flags |= Frepl; memones->clipr = Rect(-0x3FFFFFF, -0x3FFFFFF, 0x3FFFFFF, 0x3FFFFFF); *byteaddr(memones, ZP) = ~0; memzeros = allocmemimage(Rect(0,0,1,1), GREY1); memzeros->flags |= Frepl; memzeros->clipr = Rect(-0x3FFFFFF, -0x3FFFFFF, 0x3FFFFFF, 0x3FFFFFF); *byteaddr(memzeros, ZP) = 0; if(memones == nil || memzeros == nil) assert(0 /*cannot initialize memimage library */); /* RSC BUG */ memwhite = memones; memblack = memzeros; memopaque = memones; memtransparent = memzeros; } u32int _imgtorgba(Memimage*, u32int); u32int _rgbatoimg(Memimage*, u32int); u32int _pixelbits(Memimage*, Point); #define DBG if(drawdebug) static Memdrawparam par; Memdrawparam* _memimagedrawsetup(Memimage *dst, Rectangle r, Memimage *src, Point p0, Memimage *mask, Point p1, int op) { if(mask == nil) mask = memopaque; DBG print("memimagedraw %p/%luX %R @ %p %p/%luX %P %p/%luX %P... ", dst, dst->chan, r, dst->data->bdata, src, src->chan, p0, mask, mask->chan, p1); if(drawclip(dst, &r, src, &p0, mask, &p1, &par.sr, &par.mr) == 0){ /* if(drawdebug) */ /* iprint("empty clipped rectangle\n"); */ return nil; } if(op < Clear || op > SoverD){ /* if(drawdebug) */ /* iprint("op out of range: %d\n", op); */ return nil; } par.op = op; par.dst = dst; par.r = r; par.src = src; /* par.sr set by drawclip */ par.mask = mask; /* par.mr set by drawclip */ par.state = 0; if(src->flags&Frepl){ par.state |= Replsrc; if(Dx(src->r)==1 && Dy(src->r)==1){ par.sval = pixelbits(src, src->r.min); par.state |= Simplesrc; par.srgba = _imgtorgba(src, par.sval); par.sdval = _rgbatoimg(dst, par.srgba); if((par.srgba&0xFF) == 0 && (op&DoutS)){ /* if (drawdebug) iprint("fill with transparent source\n"); */ return nil; /* no-op successfully handled */ } if((par.srgba&0xFF) == 0xFF) par.state |= Fullsrc; } } if(mask->flags & Frepl){ par.state |= Replmask; if(Dx(mask->r)==1 && Dy(mask->r)==1){ par.mval = pixelbits(mask, mask->r.min); if(par.mval == 0 && (op&DoutS)){ /* if(drawdebug) iprint("fill with zero mask\n"); */ return nil; /* no-op successfully handled */ } par.state |= Simplemask; if(par.mval == ~0) par.state |= Fullmask; par.mrgba = _imgtorgba(mask, par.mval); } } /* if(drawdebug) */ /* iprint("dr %R sr %R mr %R...", r, par.sr, par.mr); */ DBG print("draw dr %R sr %R mr %R %lux\n", r, par.sr, par.mr, par.state); return ∥ } void _memimagedraw(Memdrawparam *par) { /* * Now that we've clipped the parameters down to be consistent, we * simply try sub-drawing routines in order until we find one that was able * to handle us. If the sub-drawing routine returns zero, it means it was * unable to satisfy the request, so we do not return. */ /* * Hardware support. Each video driver provides this function, * which checks to see if there is anything it can help with. * There could be an if around this checking to see if dst is in video memory. */ DBG print("test hwdraw\n"); if(hwdraw(par)){ /*if(drawdebug) iprint("hw handled\n"); */ DBG print("hwdraw handled\n"); return; } /* * Optimizations using memmove and memset. */ DBG print("test memoptdraw\n"); if(memoptdraw(par)){ /*if(drawdebug) iprint("memopt handled\n"); */ DBG print("memopt handled\n"); return; } /* * Character drawing. * Solid source color being painted through a boolean mask onto a high res image. */ DBG print("test chardraw\n"); if(chardraw(par)){ /*if(drawdebug) iprint("chardraw handled\n"); */ DBG print("chardraw handled\n"); return; } /* * General calculation-laden case that does alpha for each pixel. */ DBG print("do alphadraw\n"); alphadraw(par); /*if(drawdebug) iprint("alphadraw handled\n"); */ DBG print("alphadraw handled\n"); } #undef DBG /* * Clip the destination rectangle further based on the properties of the * source and mask rectangles. Once the destination rectangle is properly * clipped, adjust the source and mask rectangles to be the same size. * Then if source or mask is replicated, move its clipped rectangle * so that its minimum point falls within the repl rectangle. * * Return zero if the final rectangle is null. */ int drawclip(Memimage *dst, Rectangle *r, Memimage *src, Point *p0, Memimage *mask, Point *p1, Rectangle *sr, Rectangle *mr) { Point rmin, delta; int splitcoords; Rectangle omr; if(r->min.x>=r->max.x || r->min.y>=r->max.y) return 0; splitcoords = (p0->x!=p1->x) || (p0->y!=p1->y); /* clip to destination */ rmin = r->min; if(!rectclip(r, dst->r) || !rectclip(r, dst->clipr)) return 0; /* move mask point */ p1->x += r->min.x-rmin.x; p1->y += r->min.y-rmin.y; /* move source point */ p0->x += r->min.x-rmin.x; p0->y += r->min.y-rmin.y; /* map destination rectangle into source */ sr->min = *p0; sr->max.x = p0->x+Dx(*r); sr->max.y = p0->y+Dy(*r); /* sr is r in source coordinates; clip to source */ if(!(src->flags&Frepl) && !rectclip(sr, src->r)) return 0; if(!rectclip(sr, src->clipr)) return 0; /* compute and clip rectangle in mask */ if(splitcoords){ /* move mask point with source */ p1->x += sr->min.x-p0->x; p1->y += sr->min.y-p0->y; mr->min = *p1; mr->max.x = p1->x+Dx(*sr); mr->max.y = p1->y+Dy(*sr); omr = *mr; /* mr is now rectangle in mask; clip it */ if(!(mask->flags&Frepl) && !rectclip(mr, mask->r)) return 0; if(!rectclip(mr, mask->clipr)) return 0; /* reflect any clips back to source */ sr->min.x += mr->min.x-omr.min.x; sr->min.y += mr->min.y-omr.min.y; sr->max.x += mr->max.x-omr.max.x; sr->max.y += mr->max.y-omr.max.y; *p1 = mr->min; }else{ if(!(mask->flags&Frepl) && !rectclip(sr, mask->r)) return 0; if(!rectclip(sr, mask->clipr)) return 0; *p1 = sr->min; } /* move source clipping back to destination */ delta.x = r->min.x - p0->x; delta.y = r->min.y - p0->y; r->min.x = sr->min.x + delta.x; r->min.y = sr->min.y + delta.y; r->max.x = sr->max.x + delta.x; r->max.y = sr->max.y + delta.y; /* move source rectangle so sr->min is in src->r */ if(src->flags&Frepl) { delta.x = drawreplxy(src->r.min.x, src->r.max.x, sr->min.x) - sr->min.x; delta.y = drawreplxy(src->r.min.y, src->r.max.y, sr->min.y) - sr->min.y; sr->min.x += delta.x; sr->min.y += delta.y; sr->max.x += delta.x; sr->max.y += delta.y; } *p0 = sr->min; /* move mask point so it is in mask->r */ *p1 = drawrepl(mask->r, *p1); mr->min = *p1; mr->max.x = p1->x+Dx(*sr); mr->max.y = p1->y+Dy(*sr); assert(Dx(*sr) == Dx(*mr) && Dx(*mr) == Dx(*r)); assert(Dy(*sr) == Dy(*mr) && Dy(*mr) == Dy(*r)); assert(ptinrect(*p0, src->r)); assert(ptinrect(*p1, mask->r)); assert(ptinrect(r->min, dst->r)); return 1; } /* * Conversion tables. */ static uchar replbit[1+8][256]; /* replbit[x][y] is the replication of the x-bit quantity y to 8-bit depth */ static uchar conv18[256][8]; /* conv18[x][y] is the yth pixel in the depth-1 pixel x */ static uchar conv28[256][4]; /* ... */ static uchar conv48[256][2]; /* * bitmap of how to replicate n bits to fill 8, for 1 ≤ n ≤ 8. * the X's are where to put the bottom (ones) bit of the n-bit pattern. * only the top 8 bits of the result are actually used. * (the lower 8 bits are needed to get bits in the right place * when n is not a divisor of 8.) * * Should check to see if its easier to just refer to replmul than * use the precomputed values in replbit. On PCs it may well * be; on machines with slow multiply instructions it probably isn't. */ #define a ((((((((((((((((0 #define X *2+1) #define _ *2) static int replmul[1+8] = { 0, a X X X X X X X X X X X X X X X X, a _ X _ X _ X _ X _ X _ X _ X _ X, a _ _ X _ _ X _ _ X _ _ X _ _ X _, a _ _ _ X _ _ _ X _ _ _ X _ _ _ X, a _ _ _ _ X _ _ _ _ X _ _ _ _ X _, a _ _ _ _ _ X _ _ _ _ _ X _ _ _ _, a _ _ _ _ _ _ X _ _ _ _ _ _ X _ _, a _ _ _ _ _ _ _ X _ _ _ _ _ _ _ X, }; #undef a #undef X #undef _ static void mktables(void) { int i, j, mask, sh, small; if(tablesbuilt) return; fmtinstall('R', Rfmt); fmtinstall('P', Pfmt); tablesbuilt = 1; /* bit replication up to 8 bits */ for(i=0; i<256; i++){ for(j=0; j<=8; j++){ /* j <= 8 [sic] */ small = i & ((1<>8; } } /* bit unpacking up to 8 bits, only powers of 2 */ for(i=0; i<256; i++){ for(j=0, sh=7, mask=1; j<8; j++, sh--) conv18[i][j] = replbit[1][(i>>sh)&mask]; for(j=0, sh=6, mask=3; j<4; j++, sh-=2) conv28[i][j] = replbit[2][(i>>sh)&mask]; for(j=0, sh=4, mask=15; j<2; j++, sh-=4) conv48[i][j] = replbit[4][(i>>sh)&mask]; } } static uchar ones = 0xff; /* * General alpha drawing case. Can handle anything. */ typedef struct Buffer Buffer; struct Buffer { /* used by most routines */ uchar *red; uchar *grn; uchar *blu; uchar *alpha; uchar *grey; u32int *rgba; int delta; /* number of bytes to add to pointer to get next pixel to the right */ /* used by boolcalc* for mask data */ uchar *m; /* ptr to mask data r.min byte; like p->bytermin */ int mskip; /* no. of left bits to skip in *m */ uchar *bm; /* ptr to mask data img->r.min byte; like p->bytey0s */ int bmskip; /* no. of left bits to skip in *bm */ uchar *em; /* ptr to mask data img->r.max.x byte; like p->bytey0e */ int emskip; /* no. of right bits to skip in *em */ }; typedef struct Param Param; typedef Buffer Readfn(Param*, uchar*, int); typedef void Writefn(Param*, uchar*, Buffer); typedef Buffer Calcfn(Buffer, Buffer, Buffer, int, int, int); enum { MAXBCACHE = 16 }; /* giant rathole to customize functions with */ struct Param { Readfn *replcall; Readfn *greymaskcall; Readfn *convreadcall; Writefn *convwritecall; Memimage *img; Rectangle r; int dx; /* of r */ int needbuf; int convgrey; int alphaonly; uchar *bytey0s; /* byteaddr(Pt(img->r.min.x, img->r.min.y)) */ uchar *bytermin; /* byteaddr(Pt(r.min.x, img->r.min.y)) */ uchar *bytey0e; /* byteaddr(Pt(img->r.max.x, img->r.min.y)) */ int bwidth; int replcache; /* if set, cache buffers */ Buffer bcache[MAXBCACHE]; u32int bfilled; uchar *bufbase; int bufoff; int bufdelta; int dir; int convbufoff; uchar *convbuf; Param *convdpar; int convdx; }; static uchar *drawbuf; static int ndrawbuf; static int mdrawbuf; static Param spar, mpar, dpar; /* easier on the stacks */ static Readfn greymaskread, replread, readptr; static Writefn nullwrite; static Calcfn alphacalc0, alphacalc14, alphacalc2810, alphacalc3679, alphacalc5, alphacalc11, alphacalcS; static Calcfn boolcalc14, boolcalc236789, boolcalc1011; static Readfn* readfn(Memimage*); static Readfn* readalphafn(Memimage*); static Writefn* writefn(Memimage*); static Calcfn* boolcopyfn(Memimage*, Memimage*); static Readfn* convfn(Memimage*, Param*, Memimage*, Param*); static Calcfn *alphacalc[Ncomp] = { alphacalc0, /* Clear */ alphacalc14, /* DoutS */ alphacalc2810, /* SoutD */ alphacalc3679, /* DxorS */ alphacalc14, /* DinS */ alphacalc5, /* D */ alphacalc3679, /* DatopS */ alphacalc3679, /* DoverS */ alphacalc2810, /* SinD */ alphacalc3679, /* SatopD */ alphacalc2810, /* S */ alphacalc11, /* SoverD */ }; static Calcfn *boolcalc[Ncomp] = { alphacalc0, /* Clear */ boolcalc14, /* DoutS */ boolcalc236789, /* SoutD */ boolcalc236789, /* DxorS */ boolcalc14, /* DinS */ alphacalc5, /* D */ boolcalc236789, /* DatopS */ boolcalc236789, /* DoverS */ boolcalc236789, /* SinD */ boolcalc236789, /* SatopD */ boolcalc1011, /* S */ boolcalc1011, /* SoverD */ }; static int allocdrawbuf(void) { uchar *p; if(ndrawbuf > mdrawbuf){ p = realloc(drawbuf, ndrawbuf); if(p == nil){ werrstr("memimagedraw out of memory"); return -1; } drawbuf = p; mdrawbuf = ndrawbuf; } return 0; } static void getparam(Param *p, Memimage *img, Rectangle r, int convgrey, int needbuf) { int nbuf; memset(p, 0, sizeof *p); p->img = img; p->r = r; p->dx = Dx(r); p->needbuf = needbuf; p->convgrey = convgrey; assert(img->r.min.x <= r.min.x && r.min.x < img->r.max.x); p->bytey0s = byteaddr(img, Pt(img->r.min.x, img->r.min.y)); p->bytermin = byteaddr(img, Pt(r.min.x, img->r.min.y)); p->bytey0e = byteaddr(img, Pt(img->r.max.x, img->r.min.y)); p->bwidth = sizeof(u32int)*img->width; assert(p->bytey0s <= p->bytermin && p->bytermin <= p->bytey0e); if(p->r.min.x == p->img->r.min.x) assert(p->bytermin == p->bytey0s); nbuf = 1; if((img->flags&Frepl) && Dy(img->r) <= MAXBCACHE && Dy(img->r) < Dy(r)){ p->replcache = 1; nbuf = Dy(img->r); } p->bufdelta = 4*p->dx; p->bufoff = ndrawbuf; ndrawbuf += p->bufdelta*nbuf; } static void clipy(Memimage *img, int *y) { int dy; dy = Dy(img->r); if(*y == dy) *y = 0; else if(*y == -1) *y = dy-1; assert(0 <= *y && *y < dy); } static void dumpbuf(char *s, Buffer b, int n) { int i; uchar *p; print("%s", s); for(i=0; ir); r = par->r; dx = Dx(r); dy = Dy(r); ndrawbuf = 0; src = par->src; mask = par->mask; dst = par->dst; sr = par->sr; mr = par->mr; op = par->op; isgrey = dst->flags&Fgrey; /* * Buffering when src and dst are the same bitmap is sufficient but not * necessary. There are stronger conditions we could use. We could * check to see if the rectangles intersect, and if simply moving in the * correct y direction can avoid the need to buffer. */ needbuf = (src->data == dst->data); getparam(&spar, src, sr, isgrey, needbuf); getparam(&dpar, dst, r, isgrey, needbuf); getparam(&mpar, mask, mr, 0, needbuf); dir = (needbuf && byteaddr(dst, r.min) > byteaddr(src, sr.min)) ? -1 : 1; spar.dir = mpar.dir = dpar.dir = dir; /* * If the mask is purely boolean, we can convert from src to dst format * when we read src, and then just copy it to dst where the mask tells us to. * This requires a boolean (1-bit grey) mask and lack of a source alpha channel. * * The computation is accomplished by assigning the function pointers as follows: * rdsrc - read and convert source into dst format in a buffer * rdmask - convert mask to bytes, set pointer to it * rddst - fill with pointer to real dst data, but do no reads * calc - copy src onto dst when mask says to. * wrdst - do nothing * This is slightly sleazy, since things aren't doing exactly what their names say, * but it avoids a fair amount of code duplication to make this a case here * rather than have a separate booldraw. */ /*if(drawdebug) iprint("flag %lud mchan %lux=?%x dd %d\n", src->flags&Falpha, mask->chan, GREY1, dst->depth); */ if(!(src->flags&Falpha) && mask->chan == GREY1 && dst->depth >= 8 && op == SoverD){ /*if(drawdebug) iprint("boolcopy..."); */ rdsrc = convfn(dst, &dpar, src, &spar); rddst = readptr; rdmask = readfn(mask); calc = boolcopyfn(dst, mask); wrdst = nullwrite; }else{ /* usual alphadraw parameter fetching */ rdsrc = readfn(src); rddst = readfn(dst); wrdst = writefn(dst); calc = alphacalc[op]; /* * If there is no alpha channel, we'll ask for a grey channel * and pretend it is the alpha. */ if(mask->flags&Falpha){ rdmask = readalphafn(mask); mpar.alphaonly = 1; }else{ mpar.greymaskcall = readfn(mask); mpar.convgrey = 1; rdmask = greymaskread; /* * Should really be above, but then boolcopyfns would have * to deal with bit alignment, and I haven't written that. * * This is a common case for things like ellipse drawing. * When there's no alpha involved and the mask is boolean, * we can avoid all the division and multiplication. */ if(mask->chan == GREY1 && !(src->flags&Falpha)) calc = boolcalc[op]; else if(op == SoverD && !(src->flags&Falpha)) calc = alphacalcS; } } /* * If the image has a small enough repl rectangle, * we can just read each line once and cache them. */ if(spar.replcache){ spar.replcall = rdsrc; rdsrc = replread; } if(mpar.replcache){ mpar.replcall = rdmask; rdmask = replread; } if(allocdrawbuf() < 0) return 0; /* * Before we were saving only offsets from drawbuf in the parameter * structures; now that drawbuf has been grown to accomodate us, * we can fill in the pointers. */ spar.bufbase = drawbuf+spar.bufoff; mpar.bufbase = drawbuf+mpar.bufoff; dpar.bufbase = drawbuf+dpar.bufoff; spar.convbuf = drawbuf+spar.convbufoff; if(dir == 1){ starty = 0; endy = dy; }else{ starty = dy-1; endy = -1; } /* * srcy, masky, and dsty are offsets from the top of their * respective Rectangles. they need to be contained within * the rectangles, so clipy can keep them there without division. */ srcy = (starty + sr.min.y - src->r.min.y)%Dy(src->r); masky = (starty + mr.min.y - mask->r.min.y)%Dy(mask->r); dsty = starty + r.min.y - dst->r.min.y; assert(0 <= srcy && srcy < Dy(src->r)); assert(0 <= masky && masky < Dy(mask->r)); assert(0 <= dsty && dsty < Dy(dst->r)); if(drawdebug) print("alphadraw: rdsrc=%p rdmask=%p rddst=%p calc=%p wrdst=%p\n", rdsrc, rdmask, rddst, calc, wrdst); for(y=starty; y!=endy; y+=dir, srcy+=dir, masky+=dir, dsty+=dir){ clipy(src, &srcy); clipy(dst, &dsty); clipy(mask, &masky); bsrc = rdsrc(&spar, spar.bufbase, srcy); DBG print("["); bmask = rdmask(&mpar, mpar.bufbase, masky); DBG print("]\n"); bdst = rddst(&dpar, dpar.bufbase, dsty); DBG dumpbuf("src", bsrc, dx); DBG dumpbuf("mask", bmask, dx); DBG dumpbuf("dst", bdst, dx); bdst = calc(bdst, bsrc, bmask, dx, isgrey, op); DBG dumpbuf("bdst", bdst, dx); wrdst(&dpar, dpar.bytermin+dsty*dpar.bwidth, bdst); } return 1; } #undef DBG static Buffer alphacalc0(Buffer bdst, Buffer b1, Buffer b2, int dx, int grey, int op) { USED(grey); USED(op); memset(bdst.rgba, 0, dx*bdst.delta); return bdst; } /* * Do the channels in the buffers match enough * that we can do word-at-a-time operations * on the pixels? */ static int chanmatch(Buffer *bdst, Buffer *bsrc) { uchar *drgb, *srgb; /* * first, r, g, b must be in the same place * in the rgba word. */ drgb = (uchar*)bdst->rgba; srgb = (uchar*)bsrc->rgba; if(bdst->red - drgb != bsrc->red - srgb || bdst->blu - drgb != bsrc->blu - srgb || bdst->grn - drgb != bsrc->grn - srgb) return 0; /* * that implies alpha is in the same place, * if it is there at all (it might be == &ones). * if the destination is &ones, we can scribble * over the rgba slot just fine. */ if(bdst->alpha == &ones) return 1; /* * if the destination is not ones but the src is, * then the simultaneous calculation will use * bogus bytes from the src's rgba. no good. */ if(bsrc->alpha == &ones) return 0; /* * otherwise, alphas are in the same place. */ return 1; } static Buffer alphacalc14(Buffer bdst, Buffer bsrc, Buffer bmask, int dx, int grey, int op) { Buffer obdst; int fd, sadelta; int i, sa, ma, q; u32int t, t1; obdst = bdst; sadelta = bsrc.alpha == &ones ? 0 : bsrc.delta; q = bsrc.delta == 4 && bdst.delta == 4 && chanmatch(&bdst, &bsrc); for(i=0; ibcache[y]; if((p->bfilled & (1<bfilled |= 1<replcall(p, p->bufbase+y*p->bufdelta, y); } return *b; } /* * Alpha reading function that simply relabels the grey pointer. */ static Buffer greymaskread(Param *p, uchar *buf, int y) { Buffer b; b = p->greymaskcall(p, buf, y); b.alpha = b.grey; return b; } #define DBG if(0) static Buffer readnbit(Param *p, uchar *buf, int y) { Buffer b; Memimage *img; uchar *repl, *r, *w, *ow, bits; int i, n, sh, depth, x, dx, npack, nbits; memset(&b, 0, sizeof b); b.rgba = (u32int*)buf; b.grey = w = buf; b.red = b.blu = b.grn = w; b.alpha = &ones; b.delta = 1; dx = p->dx; img = p->img; depth = img->depth; repl = &replbit[depth][0]; npack = 8/depth; sh = 8-depth; /* copy from p->r.min.x until end of repl rectangle */ x = p->r.min.x; n = dx; if(n > p->img->r.max.x - x) n = p->img->r.max.x - x; r = p->bytermin + y*p->bwidth; DBG print("readnbit dx %d %p=%p+%d*%d, *r=%d fetch %d ", dx, r, p->bytermin, y, p->bwidth, *r, n); bits = *r++; nbits = 8; if(i=x&(npack-1)){ DBG print("throwaway %d...", i); bits <<= depth*i; nbits -= depth*i; } for(i=0; i>sh]; DBG print("bit %x...", repl[bits>>sh]); bits <<= depth; nbits -= depth; } dx -= n; if(dx == 0) return b; assert(x+i == p->img->r.max.x); /* copy from beginning of repl rectangle until where we were before. */ x = p->img->r.min.x; n = dx; if(n > p->r.min.x - x) n = p->r.min.x - x; r = p->bytey0s + y*p->bwidth; DBG print("x=%d r=%p...", x, r); bits = *r++; nbits = 8; if(i=x&(npack-1)){ bits <<= depth*i; nbits -= depth*i; } DBG print("nbits=%d...", nbits); for(i=0; i>sh]; DBG print("bit %x...", repl[bits>>sh]); bits <<= depth; nbits -= depth; DBG print("bits %x nbits %d...", bits, nbits); } dx -= n; if(dx == 0) return b; assert(dx > 0); /* now we have exactly one full scan line: just replicate the buffer itself until we are done */ ow = buf; while(dx--) *w++ = *ow++; return b; } #undef DBG #define DBG if(0) static void writenbit(Param *p, uchar *w, Buffer src) { uchar *r; u32int bits; int i, sh, depth, npack, nbits, x, ex; assert(src.grey != nil && src.delta == 1); x = p->r.min.x; ex = x+p->dx; depth = p->img->depth; npack = 8/depth; i=x&(npack-1); bits = i ? (*w >> (8-depth*i)) : 0; nbits = depth*i; sh = 8-depth; r = src.grey; for(; x> sh); nbits += depth; if(nbits == 8){ *w++ = bits; nbits = 0; } } if(nbits){ sh = 8-nbits; bits <<= sh; bits |= *w & ((1<bytey0s + y*p->bwidth; r = p->bytermin + y*p->bwidth; end = p->bytey0e + y*p->bwidth; cmap = p->img->cmap->cmap2rgb; convgrey = p->convgrey; copyalpha = (p->img->flags&Falpha) ? 1 : 0; w = buf; dx = p->dx; if(copyalpha){ b.alpha = buf++; a = p->img->shift[CAlpha]/8; m = p->img->shift[CMap]/8; for(i=0; iimg->cmap->rgb2cmap; delta = src.delta; red= src.red; grn = src.grn; blu = src.blu; dx = p->dx; for(i=0; i>4)*256+(*grn>>4)*16+(*blu>>4)]; } #define DBG if(drawdebug) static Buffer readbyte(Param *p, uchar *buf, int y) { Buffer b; Memimage *img; int dx, isgrey, convgrey, alphaonly, copyalpha, i, nb; uchar *begin, *end, *r, *w, *rrepl, *grepl, *brepl, *arepl, *krepl; uchar ured, ugrn, ublu; u32int u; img = p->img; begin = p->bytey0s + y*p->bwidth; r = p->bytermin + y*p->bwidth; end = p->bytey0e + y*p->bwidth; w = buf; dx = p->dx; nb = img->depth/8; convgrey = p->convgrey; /* convert rgb to grey */ isgrey = img->flags&Fgrey; alphaonly = p->alphaonly; copyalpha = (img->flags&Falpha) ? 1 : 0; /* if we can, avoid processing everything */ if(!(img->flags&Frepl) && !convgrey && (img->flags&Fbytes)){ memset(&b, 0, sizeof b); if(p->needbuf){ memmove(buf, r, dx*nb); r = buf; } b.rgba = (u32int*)r; if(copyalpha) b.alpha = r+img->shift[CAlpha]/8; else b.alpha = &ones; if(isgrey){ b.grey = r+img->shift[CGrey]/8; b.red = b.grn = b.blu = b.grey; }else{ b.red = r+img->shift[CRed]/8; b.grn = r+img->shift[CGreen]/8; b.blu = r+img->shift[CBlue]/8; } b.delta = nb; return b; } rrepl = replbit[img->nbits[CRed]]; grepl = replbit[img->nbits[CGreen]]; brepl = replbit[img->nbits[CBlue]]; arepl = replbit[img->nbits[CAlpha]]; krepl = replbit[img->nbits[CGrey]]; for(i=0; i>img->shift[CAlpha]) & img->mask[CAlpha]]; if(isgrey) *w++ = krepl[(u >> img->shift[CGrey]) & img->mask[CGrey]]; else if(!alphaonly){ ured = rrepl[(u >> img->shift[CRed]) & img->mask[CRed]]; ugrn = grepl[(u >> img->shift[CGreen]) & img->mask[CGreen]]; ublu = brepl[(u >> img->shift[CBlue]) & img->mask[CBlue]]; if(convgrey){ *w++ = RGB2K(ured, ugrn, ublu); }else{ *w++ = brepl[(u >> img->shift[CBlue]) & img->mask[CBlue]]; *w++ = grepl[(u >> img->shift[CGreen]) & img->mask[CGreen]]; *w++ = rrepl[(u >> img->shift[CRed]) & img->mask[CRed]]; } } r += nb; if(r == end) r = begin; } b.alpha = copyalpha ? buf : &ones; b.rgba = (u32int*)buf; if(alphaonly){ b.red = b.grn = b.blu = b.grey = nil; if(!copyalpha) b.rgba = nil; b.delta = 1; }else if(isgrey || convgrey){ b.grey = buf+copyalpha; b.red = b.grn = b.blu = buf+copyalpha; b.delta = copyalpha+1; }else{ b.blu = buf+copyalpha; b.grn = buf+copyalpha+1; b.grey = nil; b.red = buf+copyalpha+2; b.delta = copyalpha+3; } return b; } #undef DBG #define DBG if(drawdebug) static void writebyte(Param *p, uchar *w, Buffer src) { Memimage *img; int i, isalpha, isgrey, nb, delta, dx, adelta; uchar ff, *red, *grn, *blu, *grey, *alpha; u32int u, mask; img = p->img; red = src.red; grn = src.grn; blu = src.blu; alpha = src.alpha; delta = src.delta; grey = src.grey; dx = p->dx; nb = img->depth/8; mask = (nb==4) ? 0 : ~((1<depth)-1); isalpha = img->flags&Falpha; isgrey = img->flags&Fgrey; adelta = src.delta; if(isalpha && (alpha == nil || alpha == &ones)){ ff = 0xFF; alpha = &ff; adelta = 0; } for(i=0; i> (8-img->nbits[CGrey])) & img->mask[CGrey]) << img->shift[CGrey]; DBG print("|grey %.8lux...", u); grey += delta; }else{ u |= ((*red >> (8-img->nbits[CRed])) & img->mask[CRed]) << img->shift[CRed]; u |= ((*grn >> (8-img->nbits[CGreen])) & img->mask[CGreen]) << img->shift[CGreen]; u |= ((*blu >> (8-img->nbits[CBlue])) & img->mask[CBlue]) << img->shift[CBlue]; red += delta; grn += delta; blu += delta; DBG print("|rgb %.8lux...", u); } if(isalpha){ u |= ((*alpha >> (8-img->nbits[CAlpha])) & img->mask[CAlpha]) << img->shift[CAlpha]; alpha += adelta; DBG print("|alpha %.8lux...", u); } w[0] = u; w[1] = u>>8; w[2] = u>>16; w[3] = u>>24; DBG print("write back %.8lux...", u); w += nb; } } #undef DBG static Readfn* readfn(Memimage *img) { if(img->depth < 8) return readnbit; if(img->nbits[CMap] == 8) return readcmap; return readbyte; } static Readfn* readalphafn(Memimage *m) { USED(m); return readbyte; } static Writefn* writefn(Memimage *img) { if(img->depth < 8) return writenbit; if(img->chan == CMAP8) return writecmap; return writebyte; } static void nullwrite(Param *p, uchar *s, Buffer b) { USED(p); USED(s); } static Buffer readptr(Param *p, uchar *s, int y) { Buffer b; uchar *q; USED(s); memset(&b, 0, sizeof b); q = p->bytermin + y*p->bwidth; b.red = q; /* ptr to data */ b.grn = b.blu = b.grey = b.alpha = nil; b.rgba = (u32int*)q; b.delta = p->img->depth/8; return b; } static Buffer boolmemmove(Buffer bdst, Buffer bsrc, Buffer b1, int dx, int i, int o) { USED(i); USED(o); memmove(bdst.red, bsrc.red, dx*bdst.delta); return bdst; } static Buffer boolcopy8(Buffer bdst, Buffer bsrc, Buffer bmask, int dx, int i, int o) { uchar *m, *r, *w, *ew; USED(i); USED(o); m = bmask.grey; w = bdst.red; r = bsrc.red; ew = w+dx; for(; w < ew; w++,r++) if(*m++) *w = *r; return bdst; /* not used */ } static Buffer boolcopy16(Buffer bdst, Buffer bsrc, Buffer bmask, int dx, int i, int o) { uchar *m; ushort *r, *w, *ew; USED(i); USED(o); m = bmask.grey; w = (ushort*)bdst.red; r = (ushort*)bsrc.red; ew = w+dx; for(; w < ew; w++,r++) if(*m++) *w = *r; return bdst; /* not used */ } static Buffer boolcopy24(Buffer bdst, Buffer bsrc, Buffer bmask, int dx, int i, int o) { uchar *m; uchar *r, *w, *ew; USED(i); USED(o); m = bmask.grey; w = bdst.red; r = bsrc.red; ew = w+dx*3; while(w < ew){ if(*m++){ *w++ = *r++; *w++ = *r++; *w++ = *r++; }else{ w += 3; r += 3; } } return bdst; /* not used */ } static Buffer boolcopy32(Buffer bdst, Buffer bsrc, Buffer bmask, int dx, int i, int o) { uchar *m; u32int *r, *w, *ew; USED(i); USED(o); m = bmask.grey; w = (u32int*)bdst.red; r = (u32int*)bsrc.red; ew = w+dx; for(; w < ew; w++,r++) if(*m++) *w = *r; return bdst; /* not used */ } static Buffer genconv(Param *p, uchar *buf, int y) { Buffer b; int nb; uchar *r, *w, *ew; /* read from source into RGB format in convbuf */ b = p->convreadcall(p, p->convbuf, y); /* write RGB format into dst format in buf */ p->convwritecall(p->convdpar, buf, b); if(p->convdx){ nb = p->convdpar->img->depth/8; r = buf; w = buf+nb*p->dx; ew = buf+nb*p->convdx; while(wchan == src->chan && !(src->flags&Frepl)){ /*if(drawdebug) iprint("readptr..."); */ return readptr; } if(dst->chan==CMAP8 && (src->chan==GREY1||src->chan==GREY2||src->chan==GREY4)){ /* cheat because we know the replicated value is exactly the color map entry. */ /*if(drawdebug) iprint("Readnbit..."); */ return readnbit; } spar->convreadcall = readfn(src); spar->convwritecall = writefn(dst); spar->convdpar = dpar; /* allocate a conversion buffer */ spar->convbufoff = ndrawbuf; ndrawbuf += spar->dx*4; if(spar->dx > Dx(spar->img->r)){ spar->convdx = spar->dx; spar->dx = Dx(spar->img->r); } /*if(drawdebug) iprint("genconv..."); */ return genconv; } /* * Do NOT call this directly. pixelbits is a wrapper * around this that fetches the bits from the X server * when necessary. */ u32int _pixelbits(Memimage *i, Point pt) { uchar *p; u32int val; int off, bpp, npack; val = 0; p = byteaddr(i, pt); switch(bpp=i->depth){ case 1: case 2: case 4: npack = 8/bpp; off = pt.x%npack; val = p[0] >> bpp*(npack-1-off); val &= (1<flags&Frepl && Dx(mask->r)==1 && Dy(mask->r)==1 && pixelbits(mask, mask->r.min)==~0) return boolmemmove; switch(img->depth){ case 8: return boolcopy8; case 16: return boolcopy16; case 24: return boolcopy24; case 32: return boolcopy32; default: assert(0 /* boolcopyfn */); } return 0; } /* * Optimized draw for filling and scrolling; uses memset and memmove. */ static void memsets(void *vp, ushort val, int n) { ushort *p, *ep; p = vp; ep = p+n; while(p>8; c = val>>16; while(pchan; chan; chan>>=8){ nb = NBITS(chan); ov = v = val&((1<>= nb; while(nb < 8){ v |= v<>= (nb-8); switch(TYPE(chan)){ case CRed: r = v; break; case CGreen: g = v; break; case CBlue: b = v; break; case CAlpha: a = v; break; case CGrey: r = g = b = v; break; case CMap: p = img->cmap->cmap2rgb+3*ov; r = *p++; g = *p++; b = *p; break; } } return (r<<24)|(g<<16)|(b<<8)|a; } u32int _rgbatoimg(Memimage *img, u32int rgba) { u32int chan; int d, nb; u32int v; uchar *p, r, g, b, a, m; v = 0; r = rgba>>24; g = rgba>>16; b = rgba>>8; a = rgba; d = 0; for(chan=img->chan; chan; chan>>=8){ nb = NBITS(chan); switch(TYPE(chan)){ case CRed: v |= (r>>(8-nb))<>(8-nb))<>(8-nb))<>(8-nb))<cmap->rgb2cmap; m = p[(r>>4)*256+(g>>4)*16+(b>>4)]; v |= (m>>(8-nb))<>(8-nb))<r); dy = Dy(par->r); src = par->src; dst = par->dst; op = par->op; DBG print("state %lux mval %lux dd %d\n", par->state, par->mval, dst->depth); /* * If we have an opaque mask and source is one opaque pixel we can convert to the * destination format and just replicate with memset. */ m = Simplesrc|Simplemask|Fullmask; if((par->state&m)==m && (par->srgba&0xFF) == 0xFF && (op ==S || op == SoverD)){ uchar *dp, p[4]; int d, dwid, ppb, np, nb; uchar lm, rm; DBG print("memopt, dst %p, dst->data->bdata %p\n", dst, dst->data->bdata); dwid = dst->width*sizeof(u32int); dp = byteaddr(dst, par->r.min); v = par->sdval; DBG print("sdval %lud, depth %d\n", v, dst->depth); switch(dst->depth){ case 1: case 2: case 4: for(d=dst->depth; d<8; d*=2) v |= (v<depth; /* pixels per byte */ m = ppb-1; /* left edge */ np = par->r.min.x&m; /* no. pixels unused on left side of word */ dx -= (ppb-np); nb = 8 - np * dst->depth; /* no. bits used on right side of word */ lm = (1<r.min.x, nb, lm, ppb, m); /* right edge */ np = par->r.max.x&m; /* no. pixels used on left side of word */ dx -= np; nb = 8 - np * dst->depth; /* no. bits unused on right side of word */ rm = ~((1<r.max.x, nb, rm, ppb, m); DBG print("dx %d Dx %d\n", dx, Dx(par->r)); /* lm, rm are masks that are 1 where we should touch the bits */ if(dx < 0){ /* just one byte */ lm &= rm; for(y=0; y>8; v = *(ushort*)p; DBG print("dp=%p; dx=%d; for(y=0; y<%d; y++, dp+=%d)\nmemsets(dp, v, dx);\n", dp, dx, dy, dwid); for(y=0; y>8; p[2] = v>>16; p[3] = v>>24; v = *(u32int*)p; for(y=0; ystate&(m|Replsrc))==m && src->depth >= 8 && src->chan == dst->chan && !(src->flags&Falpha) && (op == S || op == SoverD)){ uchar *sp, *dp; long swid, dwid, nb; int dir; if(src->data == dst->data && byteaddr(dst, par->r.min) > byteaddr(src, par->sr.min)) dir = -1; else dir = 1; swid = src->width*sizeof(u32int); dwid = dst->width*sizeof(u32int); sp = byteaddr(src, par->sr.min); dp = byteaddr(dst, par->r.min); if(dir == -1){ sp += (dy-1)*swid; dp += (dy-1)*dwid; swid = -swid; dwid = -dwid; } nb = (dx*src->depth)/8; for(y=0; ystate&(Simplemask|Simplesrc|Replmask|Replsrc))==0 && dst->chan==GREY1 && src->chan==GREY1 && par->mask->chan==GREY1 && (par->r.min.x&7)==(par->sr.min.x&7) && (par->r.min.x&7)==(par->mr.min.x&7)){ uchar *sp, *dp, *mp; uchar lm, rm; long swid, dwid, mwid; int i, x, dir; sp = byteaddr(src, par->sr.min); dp = byteaddr(dst, par->r.min); mp = byteaddr(par->mask, par->mr.min); swid = src->width*sizeof(u32int); dwid = dst->width*sizeof(u32int); mwid = par->mask->width*sizeof(u32int); if(src->data == dst->data && byteaddr(dst, par->r.min) > byteaddr(src, par->sr.min)){ dir = -1; }else dir = 1; lm = 0xFF>>(par->r.min.x&7); rm = 0xFF<<(8-(par->r.max.x&7)); dx -= (8-(par->r.min.x&7)) + (par->r.max.x&7); if(dx < 0){ /* one byte wide */ lm &= rm; if(dir == -1){ dp += dwid*(dy-1); sp += swid*(dy-1); mp += mwid*(dy-1); dwid = -dwid; swid = -swid; mwid = -mwid; } for(y=0; ymask->flags, par->mask->depth, par->src->flags, Dx(par->src->r), Dy(par->src->r), par->dst->depth, par->dst->data, par->src->data); mask = par->mask; src = par->src; dst = par->dst; r = par->r; mr = par->mr; op = par->op; if((par->state&(Replsrc|Simplesrc|Fullsrc|Replmask)) != (Replsrc|Simplesrc|Fullsrc) || mask->depth != 1 || dst->depth<8 || dst->data==src->data || op != SoverD) return 0; /*if(drawdebug) iprint("chardraw..."); */ depth = mask->depth; maskwid = mask->width*sizeof(u32int); rp = byteaddr(mask, mr.min); npack = 8/depth; bsh = (mr.min.x % npack) * depth; wp = byteaddr(dst, r.min); dstwid = dst->width*sizeof(u32int); DBG print("bsh %d\n", bsh); dy = Dy(r); dx = Dx(r); ddepth = dst->depth; /* * for loop counts from bsh to bsh+dx * * we want the bottom bits to be the amount * to shift the pixels down, so for n≡0 (mod 8) we want * bottom bits 7. for n≡1, 6, etc. * the bits come from -n-1. */ bx = -bsh-1; ex = -bsh-1-dx; SET(bits); v = par->sdval; /* make little endian */ sp[0] = v; sp[1] = v>>8; sp[2] = v>>16; sp[3] = v>>24; /*print("sp %x %x %x %x\n", sp[0], sp[1], sp[2], sp[3]); */ for(y=0; yex; x--, wc++){ i = x&7; if(i == 8-1) bits = *q++; DBG print("bits %lux sh %d...", bits, i); if((bits>>i)&1) *wc = v; } break; case 16: ws = (ushort*)wp; v = *(ushort*)sp; for(x=bx; x>ex; x--, ws++){ i = x&7; if(i == 8-1) bits = *q++; DBG print("bits %lux sh %d...", bits, i); if((bits>>i)&1) *ws = v; } break; case 24: wc = wp; for(x=bx; x>ex; x--, wc+=3){ i = x&7; if(i == 8-1) bits = *q++; DBG print("bits %lux sh %d...", bits, i); if((bits>>i)&1){ wc[0] = sp[0]; wc[1] = sp[1]; wc[2] = sp[2]; } } break; case 32: wl = (u32int*)wp; v = *(u32int*)sp; for(x=bx; x>ex; x--, wl++){ i = x&7; if(i == 8-1) bits = *q++; DBG iprint("bits %lux sh %d...", bits, i); if((bits>>i)&1) *wl = v; } break; } } DBG print("\n"); return 1; } #undef DBG /* * Fill entire byte with replicated (if necessary) copy of source pixel, * assuming destination ldepth is >= source ldepth. * * This code is just plain wrong for >8bpp. * u32int membyteval(Memimage *src) { int i, val, bpp; uchar uc; unloadmemimage(src, src->r, &uc, 1); bpp = src->depth; uc <<= (src->r.min.x&(7/src->depth))*src->depth; uc &= ~(0xFF>>bpp); * pixel value is now in high part of byte. repeat throughout byte val = uc; for(i=bpp; i<8; i<<=1) val |= val>>i; return val; } * */ void _memfillcolor(Memimage *i, u32int val) { u32int bits; int d, y; uchar p[4]; if(val == DNofill) return; bits = _rgbatoimg(i, val); switch(i->depth){ case 24: /* 24-bit images suck */ for(y=i->r.min.y; yr.max.y; y++) memset24(byteaddr(i, Pt(i->r.min.x, y)), bits, Dx(i->r)); break; default: /* 1, 2, 4, 8, 16, 32 */ for(d=i->depth; d<32; d*=2) bits = (bits << d) | bits; p[0] = bits; /* make little endian */ p[1] = bits>>8; p[2] = bits>>16; p[3] = bits>>24; bits = *(u32int*)p; memsetl(wordaddr(i, i->r.min), bits, i->width*Dy(i->r)); break; } }