#include #include #include #include "threadimpl.h" /* first argument goes in a register; simplest just to ignore it */ static void launcherpower64(int, void (*f)(void *arg), void *arg) { (*f)(arg); threadexits(nil); } void _threadinitstack(Thread *t, void (*f)(void*), void *arg) { uvlong *tos; tos = (uvlong*)&t->stk[t->stksize&~7]; *--tos = (uvlong)arg; *--tos = (uvlong)f; *--tos = 0; /* first arg to launcherpower64 */ *--tos = 0; /* place to store return PC */ t->sched[JMPBUFPC] = (uvlong)launcherpower64+JMPBUFDPC; t->sched[JMPBUFSP] = (uvlong)tos; }