/* * Copyright © 2004 David Reveman * * Permission to use, copy, modify, distribute, and sell this software * and its documentation for any purpose is hereby granted without * fee, provided that the above copyright notice appear in all copies * and that both that copyright notice and this permission notice * appear in supporting documentation, and that the name of * David Reveman not be used in advertising or publicity pertaining to * distribution of the software without specific, written prior permission. * David Reveman makes no representations about the suitability of this * software for any purpose. It is provided "as is" without express or * implied warranty. * * DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN * NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. * * Author: David Reveman */ #include "xgl.h" static glitz_geometry_format_t tileGeometryFormat = { { GLITZ_PRIMITIVE_QUADS, GLITZ_DATA_TYPE_FLOAT, sizeof (glitz_float_t) * 4, GLITZ_VERTEX_ATTRIBUTE_SRC_COORD_MASK, { GLITZ_DATA_TYPE_FLOAT, GLITZ_COORDINATE_SIZE_XY, sizeof (glitz_float_t) * 2, }, { 0, 0, 0 } } }; xglGeometryPtr xglTiledBoxGeometry (PixmapPtr pTile, int tileX, int tileY, BoxPtr pBox, int nBox) { ScreenPtr pScreen = pTile->drawable.pScreen; glitz_point_fixed_t p1, p2; xglGeometryPtr pGeometry; glitz_float_t x1, x2, y1, y2; int x, y, width, height, i; int xTile, yTile; int widthTile, heightTile; int widthTmp, xTmp, yTmp, xTileTmp; int tileWidth, tileHeight; int size = 0; glitz_float_t *data; XGL_PIXMAP_PRIV (pTile); tileWidth = pTile->drawable.width; tileHeight = pTile->drawable.height; for (i = 0; i < nBox; i++) size += (((pBox[i].x2 - pBox[i].x1) / tileWidth) + 2) * (((pBox[i].y2 - pBox[i].y1) / tileHeight) + 2); pGeometry = xglGetScratchVertexGeometryWithType (pScreen, GEOMETRY_DATA_TYPE_FLOAT, 8 * size); data = glitz_buffer_map (pGeometry->buffer, GLITZ_BUFFER_ACCESS_WRITE_ONLY); while (nBox--) { x = pBox->x1; y = pBox->y1; width = pBox->x2 - pBox->x1; height = pBox->y2 - pBox->y1; xTile = MOD (tileX + x, tileWidth); yTile = MOD (tileY + y, tileHeight); yTmp = y; while (height) { heightTile = MIN (tileHeight - yTile, height); xTileTmp = xTile; widthTmp = width; xTmp = x; while (widthTmp) { widthTile = MIN (tileWidth - xTileTmp, widthTmp); p1.x = xTileTmp << 16; p1.y = yTile << 16; p2.x = (xTileTmp + widthTile) << 16; p2.y = (yTile + heightTile) << 16; glitz_surface_translate_point (pPixmapPriv->surface, &p1, &p1); glitz_surface_translate_point (pPixmapPriv->surface, &p2, &p2); x1 = FIXED_TO_FLOAT (p1.x); y1 = FIXED_TO_FLOAT (p1.y); x2 = FIXED_TO_FLOAT (p2.x); y2 = FIXED_TO_FLOAT (p2.y); *data++ = (glitz_float_t) xTmp; *data++ = (glitz_float_t) yTmp; *data++ = x1; *data++ = y1; *data++ = (glitz_float_t) (xTmp + widthTile); *data++ = (glitz_float_t) yTmp; *data++ = x2; *data++ = y1; *data++ = (glitz_float_t) (xTmp + widthTile); *data++ = (glitz_float_t) (yTmp + heightTile); *data++ = x2; *data++ = y2; *data++ = (glitz_float_t) xTmp; *data++ = (glitz_float_t) (yTmp + heightTile); *data++ = x1; *data++ = y2; pGeometry->endOffset += sizeof (glitz_float_t) * 16; xTileTmp = 0; xTmp += widthTile; widthTmp -= widthTile; } yTile = 0; yTmp += heightTile; height -= heightTile; } pBox++; } if (glitz_buffer_unmap (pGeometry->buffer)) return NULL; pGeometry->f = tileGeometryFormat; pGeometry->count = pGeometry->endOffset / tileGeometryFormat.vertex.bytes_per_vertex; pPixmapPriv->pictureMask |= xglPCFillMask; glitz_surface_set_fill (pPixmapPriv->surface, GLITZ_FILL_TRANSPARENT); return pGeometry; } Bool xglTile (DrawablePtr pDrawable, glitz_operator_t op, PixmapPtr pTile, int tileX, int tileY, xglGeometryPtr pGeometry, int x, int y, int width, int height, BoxPtr pBox, int nBox) { xglPixmapPtr pTilePriv; glitz_surface_t *surface; int xOff, yOff; if (nBox < 1) return TRUE; if (!xglPrepareTarget (pDrawable)) return FALSE; if (!xglSyncSurface (&pTile->drawable)) return FALSE; XGL_GET_DRAWABLE (pDrawable, surface, xOff, yOff); pTilePriv = XGL_GET_PIXMAP_PRIV (pTile); pTilePriv->pictureMask |= xglPCFilterMask | xglPCTransformMask; glitz_surface_set_filter (pTilePriv->surface, GLITZ_FILTER_NEAREST, NULL, 0); glitz_surface_set_transform (pTilePriv->surface, NULL); if (pTilePriv->acceleratedTile) { if (pGeometry) { glitz_surface_set_clip_region (surface, xOff, yOff, (glitz_box_t *) pBox, nBox); nBox = 0; } else { pGeometry = xglGetScratchVertexGeometry (pDrawable->pScreen, 4 * nBox); GEOMETRY_ADD_BOX (pDrawable->pScreen, pGeometry, pBox, nBox); } GEOMETRY_TRANSLATE (pGeometry, xOff, yOff); if (!GEOMETRY_ENABLE (pGeometry, surface)) return FALSE; pTilePriv->pictureMask |= xglPCFillMask; glitz_surface_set_fill (pTilePriv->surface, GLITZ_FILL_REPEAT); glitz_composite (op, pTilePriv->surface, NULL, surface, x + tileX, y + tileY, 0, 0, x + xOff, y + yOff, width, height); glitz_surface_set_clip_region (surface, 0, 0, NULL, 0); if (!glitz_surface_get_status (surface)) return TRUE; if (!nBox) return FALSE; } else { if (pGeometry) return FALSE; } pGeometry = xglTiledBoxGeometry (pTile, tileX, tileY, pBox, nBox); if (!pGeometry) return FALSE; GEOMETRY_TRANSLATE (pGeometry, xOff, yOff); if (!GEOMETRY_ENABLE (pGeometry, surface)) return FALSE; glitz_composite (op, pTilePriv->surface, NULL, surface, 0, 0, 0, 0, x + xOff, y + yOff, width, height); if (glitz_surface_get_status (surface)) return FALSE; return TRUE; }