/* * Copyright © 2004 Ralph Thomas * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Ralph Thomas not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Ralph Thomas makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * RALPH THOMAS DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL RALPH THOMAS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ /* ** VIA CLE266 driver ** Copyright 2004 (C) Ralph Thomas ** ** http://www.viatech.com.tw/ */ #ifndef _VIA_H_ #define _VIA_H_ #include #include /* ** Define DebugF so that we can spot debug statements easily. */ #define DebugF ErrorF typedef volatile CARD8 VOL8; typedef volatile CARD16 VOL16; typedef volatile CARD32 VOL32; /* ** These macros provide access to data on the card. The VIA graphics chips ** are only available on IA-32 architecture, so PCI address space and CPU ** address space are always the same (hence accesses can be performed by ** dereferencing a pointer into PCI space). */ #define MMIO_OUT32( mmio, a, v ) (*(VOL32 *)((mmio) + (a)) = (v)) #define MMIO_IN32( mmio, a ) (*(VOL32 *)((mmio) + (a))) #define MMIO_OUT16( mmio, a, v ) (*(VOL16 *)((mmio) + (a)) = (v)) #define MMIO_IN16( mmio, a ) (*(VOL16 *)((mmio) + (a))) #define MMIO_OUT8( mmio, a, v ) (*(VOL8 *)((mmio) + (a)) = (v)) #define MMIO_IN8( mmio, a, v ) (*(VOL8 *)((mmio) + (a))) /* ** VGA regisers are offset 0x8000 from the beginning of the mmap'd register ** space. */ #define VIA_MMIO_VGABASE 0x8000 /* ** The size of the register space, used when we mmap the registers. The ** argument "c" should be a KdCardInfo*. */ #define VIA_REG_SIZE(c) (0x9000) /* ** The base of the register space, used when we mmap the registers. The ** argument "c" should be a KdCardInfo*. */ #define VIA_REG_BASE(c) ((c)->attr.address[1]) /* ** Access to the mmap'd VGA registers. The VGA registers are offset from the ** beginning of the 16M pci space by 0x8000. These macros get used just like ** outb/inb would be used to access VGA. */ #define VGAOUT32( addr, v ) MMIO_OUT32( viac->mapBase + VIA_MMIO_VGABASE, addr, v ) #define VGAIN32( addr ) MMIO_IN32( viac->mapBase + VIA_MMIO_VGABASE, addr ) #define VGAOUT16( addr, v ) MMIO_OUT16( viac->mapBase + VIA_MMIO_VGABASE, addr, v ) #define VGAIN16( addr ) MIIO_IN16( viac->mapBase + VIA_MMIO_VGABASE, addr ) #define VGAOUT8( addr, v ) MMIO_OUT8( viac->mapBase + VIA_MMIO_VGABASE, addr, v ) #define VGAIN8( addr ) MMIO_IN8( viac->mapBase + VIA_MMIO_VGABASE, addr ) /* ** Access to any of the registers on the chip. */ #define OUTREG32( addr, v ) MMIO_OUT32( viac->mapBase, addr, v ) #define INREG32( addr ) MMIO_IN32( viac->mapBase, addr ) #define OUTREG16( addr, v ) MMIO_OUT16( viac->mapBase, addr, v ) #define INREG16( addr ) MMIO_IN16( viac->mapBase, addr ) /* ** We keep all of our chip specific data in a ViaCardInfo. */ typedef struct _viaCardInfo { VesaCardPrivRec vesa; /* card info for VESA driver */ VOL8* mapBase; /* mmap'd registers */ CARD32 savedCommand; /* command to issue to GE */ CARD32 savedFgColor; /* color to issue to GE */ } ViaCardInfo; /* ** We keep all of our screen specific data in a ViaScreenInfo. */ typedef struct _viaScreenInfo { VesaScreenPrivRec vesa; KaaScreenInfoRec kaa; } ViaScreenInfo; /* ** These function prototypes are for support functions. More infomation on each ** function is available at the place the function is implemented, in via.c. */ Bool viaMapReg( KdCardInfo* card, ViaCardInfo* viac ); void viaUnmapReg( KdCardInfo* card, ViaCardInfo* viac ); void viaSetMMIO( KdCardInfo* card, ViaCardInfo* viac ); void viaResetMMIO( KdCardInfo* card, ViaCardInfo* viac ); /* ** The viaFuncs structure gets filled with the addresses of the functions ** that we use to talk to the graphics chip. */ extern KdCardFuncs viaFuncs; #endif