/* SoundPlugin.h - header for Sound Plugins :-) tim@sumeru.stanford.edu */ /* module initialization/shutdown */ sqInt soundInit(void); sqInt soundShutdown(void); /* sound output */ sqInt snd_AvailableSpace(void); sqInt snd_InsertSamplesFromLeadTime(sqInt frameCount, void *srcBufPtr, sqInt samplesOfLeadTime); sqInt snd_PlaySamplesFromAtLength(sqInt frameCount, void *srcBufPtr, sqInt startIndex); sqInt snd_PlaySilence(void); sqInt snd_Start(sqInt frameCount, sqInt samplesPerSec, sqInt stereo, sqInt semaIndex); sqInt snd_Stop(void); /* sound input */ void snd_SetRecordLevel(sqInt level); sqInt snd_StartRecording(sqInt desiredSamplesPerSec, sqInt stereo, sqInt semaIndex); sqInt snd_StopRecording(void); double snd_GetRecordingSampleRate(void); sqInt snd_RecordSamplesIntoAtLength(void *buf, sqInt startSliceIndex, sqInt bufferSizeInBytes); void snd_Volume(double *left, double *right); /* johnmci@smalltalkconsulting.com Nov 6th 2000 */ void snd_SetVolume(double left, double right); /* johnmci@smalltalkconsulting.com Nov 6th 2000 */ /* mixer interface */ sqInt snd_GetSwitch(sqInt identifier, sqInt captureFlag, sqInt channel); sqInt snd_SetSwitch(sqInt identifier, sqInt captureFlag, sqInt parameter); sqInt snd_SetDevice(sqInt identifier, char *name);